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GSC News:
Welcome to GSC
GSC is proud to be ISO 9000 and AS 9100 compliant. In October, 1999 GSC
received the ISO and AS 9000 certifications. We have also received Boeing
D1-9000 Rev A, Level 7 certification and our Nadcap Certification 2nd Quarter
2002. This is a tremendous milestone for us and we are proud to have brought
our quality systems up to this level. We hope that we will be able to expand
our customer base to industries that recognize the benifits of using vendors
that have made this commitment to quality.
To learn more about our company and our capabilities please select a menu
category.
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S C S T E R E O L I T H O G R A P H Y S Y
S T E M S
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Here at GSC we pride ourselves on tried and true technologies that
enable us to get to market sooner. Cost effective cutting edge technologies and
total commitment to quality make GSC number one in the Aerospace Industry.
Stereolithography is the most widely used rapid prototyping technology in the
industry today.
Stereolithography builds plastic parts or objects a layer at a time by
tracing a laser beam on the surface of a vat of liquid photopolymer. This class
of materials, originally developed for the printing and packaging industries,
quickly solidifies wherever the laser beam strikes the surface of the liquid.
Once one layer is completely traced, it's lowered a small distance into the vat
and a second layer is traced right on top of the first. The self-adhesive
property of the material causes the layers to bond to one another and
eventually form a complete, three-dimensional object after many such layers are
formed.
Stereolithography is considered to provide the greatest
accuracy and best surface finish of any rapid prototyping technology. Over the
years, a wide range of materials with properties mimicking those of several
engineering thermoplastics have been developed. Limited selectively color
changing materials for biomedical and other applications are available, and
ceramic materials are currently being developed. The technology is also notable
for the large object sizes that are possible.
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